Blog · Post 2 · What came before
Wurzelkinder, homemade games and screenplays
Stories and games had been on my mind for a long time before there was a Sagalino.
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Games I made myself
As a child I much preferred making games myself to buying ready-made ones, board games above all. I still have one of them, my own version of Monopoly. I was about eleven.

I never really stopped. Until my late thirties I kept building board games, some of them quite elaborate.
Mord im Dorf
As a teenager I started programming, in Profan and Basic. My first real game was called “Mord im Dorf” (Murder in the Village), a detective game where you had to work out who did it. It fitted on a 3.5-inch floppy disk.
I don't have the disk any more, sadly, and it still annoys me today.
The Wurzelkinder
In my family there's a book from 1906: “Etwas von den Wurzelkindern” (Something about the Root Children), written and painted by Sibylle. She was a nun and a painter and had no children of her own. For me she's my great-great-aunt.

The book isn't completely unknown, especially among the older generation. The Wurzelkinder sleep under the earth all winter, in spring Mother Earth wakes them, and they go out into the world. I bought it again as an adult.
That a book can be over a hundred years old and children still enjoy it has always impressed me. It's also one reason why the printed book matters so much to me at Sagalino.
Many years in film
I was very interested in cinema even as a teenager. I made lots of short films with friends, with my own camera or a borrowed one, and joined in on pretty much everything to do with film.
Later I worked for five years in Paris, at one of the biggest companies that finance and produce feature films. I mainly looked after screenplay analysis, which means asking how strong a screenplay is and how good the package around it is. I read and assessed a great many screenplays in that time.
You learn quite precisely what a story needs to hold together. That's as true for a feature film as for a children's book, and quite a lot of it is in the stories of Sagalino.
The next post is about summer 2026 and Bagger Wuff.